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Monday, 1 December 2014

Extreme Programming
This is a software development mod's operandi (methodology) which is intended to increase the software quality or responsiveness for changing the customer’s requirements. As the type of agile software development, it advocates the frequent "release" in short development cycles, which is intended to improve the productivity or introduce the checkpoints at which newer customer requirements can be adopted.
Test Driven Development has to be fairly easy due to the fact it has but two rules, so far is all so nice, as they say it is? Let get familiar to rules of Wonderland where up is down & down is up:
·         Forget regarding writing the new code at-least until automation has failed you.
·         Don’t repeat yourself. Duplication requirements to be disposed of.
Let’s the facts of that there are but a some lines of real testing codes & not a single symbol of manufacture code involved not bother of you:
1.       Creation of objects.
That is a rather regurgitate definition of a space-ship but not a space craft creator for once. Let’s deals with one issue at time and, as Test Driven Development developers call it let’s do the biological design.

2.       Application Programming Interface designing.
A unit tests will be lucky ones to be amongst first to experience of code & they’ll give us immediate the feedbacks even earlier than the codes itself begins its existence. The response will be on how simple it to put API in the usage is.

3.       De-coupling.
All it is aware regarding for now is Driving Mode Interface. The line contains the design of principal is being programmed to an interface rather than to implementation. Plus now we can controls unit i.e. being tested through test stub. I did also rather avoid the relying on concreted classes. They ordinarily are adding at least one more un-certainty factor & more than one is not, what I like controlling in TDD.

4.       Side effects are specified.
What does the shifting of the driving mode mean? It means of that it will now be equal to the top speed of current modes.
                         COVERING THE CODE
A Code Coverage is a convenient & easy to learn the techniques. It’s used for providing the additional feedback on unit test quality. The hold is in building the analysis of covered codes into build system. Thus a unit test it can be executes & coverage of reports can be received with but of one command. I did also rather you do not give very much attention to analysis until at-least one version of any module is completed.
Maintenance of Software’s:
The maintaining of software will always be pains in neck; so far TDD can make it hurt a little-less.
·         Turn on unit tests.
·         Starts analysis of required changes.
·         Write more & more of those.

·         Try to understand what requirements to be changed follow the exact same TDD procedures you are used to.
Testing plan is a methodological & systematical approach to testing a system such as a machine & software. Test plan can be effective in finding the errors & flaws in a system. In order to find the relevant outcomes, a plan typically contains the experiments with a range of operations & values, involving an understanding of what eventual workflows will be. A test plan is a document which involves introduction, list of test cases, assumptions, & the list of features to be tested, deliverables, approach, resources, risks & scheduling.
In the software testing term, the test plan gives the detailed testing information’s about an upcoming testing effort, involves:
1.       Scopes of testing
2.       Test Deliverable
3.       Schedules
4.       Risks & Contingencies
5.       Release Criteria’s
Essential Clauses of your Test Plan
1.       An Introduction:
An Introduction is a section that usually contains overall information regarding test plans & testing activity. It involves the schedules of testing, intermediate goals or all the documentation concerns the QA projects.

2.       Set of the authorized persons:
This section you must point out the all peoples that are authorized user to entrance to this test plan & to locate place where these documents will be kept.

3.       Software’s testing background:
Occasionally testing is carried out with affords of many development teams which are not interacting with to each other. I.e. why test plan must contains the all information’s regarding development activity, test-strategies that are recommended, or the activities achieved & so on to provide to each team with all necessary information.

4.       Schedules:
In the section, you should specify the dead-lines or a milestone of all of your testing works.

5.       resources are engaged:
 This section should contain the needs of software’s, hardware’s or testing tools resources. The unbiasedness (objectiveness) of this information is of the great importance, because a lack of resources might cause a complete termination of the development project.

6.       Features to be & not to be tested:
In this block you should specify the software elements that’s are to be tested & that are not to be tested as well as in order to avoid the double testing caused through the implementation of the third party software. Also you should points out your testing strategies here which involves to all types of testing that are supposed to be carried out.

7.       Controlling or Monitoring:
In this block you should specify the form of problems reporting or point out changes that might be provided or by what means.

8.       Deliverables or Items:
Both of these two components of the test plans are essential to be specified. Usually simple list of testing items or deliverables compared with the time frames will complete.

9.       Risks or Contingencies:
In this part it is dedicated to detailed contingency plans.
Contingency plan means, the contingency plan is the plan that devised for a result other than in usual (expected) plans.

10.   Approvals:

This is a final section it involves a list of the peoples who have approve this test plan.

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